The Best Topic Research Paper About Judicial Justice Of Behaverial Human Services
Wednesday, November 27, 2019
Networks Essays - Local Area Networks, IEEE Standards, Free Essays
Networks Essays - Local Area Networks, IEEE Standards, Free Essays Networks Network, in computer science, techniques, physical connections, and computer programs used to link two or more computers. Network users are able to share files, printers, and other resources; send electronic messages; and run programs on other computers. A network has three layers of components: application software, network software, and network hardware. Application software consists of computer programs that interface with network users and permit the sharing of information, such as files, graphics, and video, and resources, such as printers and disks. One type of application software is called client-server. Client computers send requests for information or requests to use resources to other computers, called servers, that control data and applications. Another type of application software is called peer-to-peer. In a peer-to-peer network, computers send messages and requests directly to one another without a server intermediary. Network software consists of computer programs that establish protocols, or rules, for computers to talk to one another. These protocols are carried out by sending and receiving formatted instructions of data called packets. Protocols make logical connections between network applications, direct the movement of packets through the physical network, and minimize the possibility of collisions between packets sent at the same time. Network hardware is made up of the physical components that connect computers. Two important components are the transmission media that carry the computer's signals, typically on wires or fiber-optic cables, and the network adapter, which accesses the physical media that link computers, receives packets from network software, and transmits instructions and requests to other computers. Transmitted information is in the form of binary digits, or bits (1s and 0s), which the computer's electronic circuitry can process. Network Connections A network has two types of connections: physical connections that let computers directly transmit and receive signals and logical, or virtual, connections that allow computer applications, such as word processors, to exchange information. Physical connections are defined by the medium used to carry the signal, the geometric arrangement of the computers (topology), and the method used to share information. Logical connections are created by network protocols and allow data sharing between applications on different types of computers, such as an Apple Macintosh and an International Business Machines Corporation (IBM) personal computer (PC), in a network. Some logical connections use client-server application software and are primarily for file and printer sharing. The Transmission Control Protocol/Internet Protocol (TCP/IP) suite, originally developed by the United States Department of Defense, is the set of logical connections used by the Internet, the worldwide consortium of computer networks. TCP/IP, based on peer-to-peer application software, creates a connection between any two computers. Media The medium used to transmit information limits the speed of the network, the effective distance between computers, and the network topology. Copper wires and coaxial cable provide transmission speeds of a few thousand bits per second for long distances and about 100 million bits per second (Mbps) for short distances. Optical fibers carry 100 million to 1 billion bits of information per second over long distances. Topology Common topologies used to arrange computers in a network are point-to-point, bus, star, and ring. Point-to-point topology is the simplest, consisting of two connected computers. The bus topology is composed of a single link connected to many computers. All computers on this common connection receive all signals transmitted by any attached computer. The star topology connects many computers to a common hub computer. This hub can be passive, repeating any input to all computers similar to the bus topology, or it can be active, selectively switching inputs to specific destination computers. The ring topology uses multiple links to form a circle of computers. Each link carries information in one direction. Information moves around the ring in sequence from its source to its destination (see Computer Architecture). Local area networks (LANs), which connect computers separated by short distances, such as in an office or a university campus, commonly use bus, star, or ring topologies. Wide area networks (WANs), which connect distant equipment across the country or internationally, often use special leased telephone lines as point-to-point links. Sharing Information When computers share physical connections to transmit information packets, a set of Media Access Control (MAC) protocols are used to allow information to flow smoothly through the network. An efficient MAC protocol ensures
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